![]() ![]() INTRODUCTION HEART Trust/NTA has adopted, as a policy, a competency-based approach for the design, development, and presentation of instructional materials in all its training programmes. MODULE 10 CRAFTING PERSONAL ENTREPRENEURAL STRATEGIES. 168 Unit Six Incorporate Animation into Multimedia Presentation. 164 Unit Five Incorporate 2d Graphics into Multimedia Presentation. 160 Unit Four Incorporate Digital Photograph into Multimedia Presentation. 155 Unit Three Incorporate Text into Multimedia Presentation. 149 Unit Two Incorporate Video into Multimedia Presentations. Unit One Incorporate Audio into Multimedia Presentations. 147 MODULE 9 PREPARING MULTIMEDIA PRESENTATIONS. ![]() 132 Unit Two Use 3D Animation Interface and Toolsets. 115 Unit Three Use an Authoring Tool to Create an Interactive Sequence. 109 Unit Two Create 2D Digital Animation. 109 Unit One Review and Apply the Principles of Animation. 95 Unit Four Create Visual Design Components. 83 Unit Two Produce and Manipulate Digital Images. Unit One Develop and Articulate Concept for Own Work. 69 Unit Two Use Social Media Tools for Collaboration and Engagement. Unit One Using the Internet to Download or Modify Music. 66 MODULE 5 UTILIZING THE INTERNET AND SOCIAL MEDIA TOOLS. 52 Unit Three Design and Apply Simple Textures to Digital Art. 46 Unit Two Incorporate 3D Modelling into Multimedia Presentations. 46 Unit One Use Simple Modelling for Animation. 32 MODULE 3 PRODUCING MULTIMEDIA SCRIPTS AND STORYBOARDS. 14 Unit Four Use Advanced Features of Computer Applications. 10 Unit Three Operate a Presentation Package (Advance). 5 Unit Two Operate a Word Processing Application (Advance). iv MODULE 1 UTILIZING ADVANCED COMPUTER APPLICATIONS. Trainees completing this Level Two Curriculum must also acquire the requisite English Language and Mathematics competencies prescribed in the Language and Communication Level Two Curriculum and the Calculation and Computation Level Two Curriculum. Trainees who successfully complete this curriculum are eligible for entry into such programmes. The curriculum also incorporates competencies that are needed for advancement into higher level training programmes in the occupational area. LEVEL TWO The DIGITAL ANIMATION LEVEL TWO Curriculum is designed to provide trainees with the requisite competencies (knowledge, skills and attitudes) to perform job functions at this level, and allows for some amount of responsibility and autonomy at the workplace. Copying this material or any part of it by any means, or in any form, including digital is prohibited, unless prior written permission is Learning Resources Development Department Gordon Town Road ![]()
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